Breeding Requirements Most Villager tech requires many villagers to properly function, and Villagers do not naturally re-spawn in the world. Therefore, Breeding Villagers is an important field to understand in order to create many Villagers to use for your various contraptions. Villagers have 3 requirements to breed baby Villagers: Outfits Villagers can have different outfits depending on what Biome they were born in. When a baby Villager is born the outfit it dawns will be determined by the biome, and there is no association with the outfits the parents currently wear. As an example, if a Savanna Villager and a Desert Villager breed in a Tundra, a Tundra baby Villager will be born.  Knowing what biome(s) is linked to each outfit allows you to know where to find or create Villagers of a specific type. This is useful because outfits can determine certain trades offers. See Buying and Selling Resources for more info. There are 7 types of outfits a Villager can have: Possible Outfits Associated Biomes Desert Badlands Desert Eroded Badlands Wooded Badlands Savanna Savanna Savanna Plateau Windswept Savanna Taiga Old Growth Pine Taiga Old Growth Spruce Taiga Taiga Windswept Hills Windswept Forest Windswept Gravelly Hills Snow Deep Frozen Ocean Frozen Ocean Frozen Peaks Frozen River Grove Ice Spikes Jagged Peaks Snowy Beach Snowy Plains Snowy Slopes Snowy Taiga Jungle Bamboo Jungle Jungle Sparse Jungle Swamp Mangrove Swamp Swamp Plains Meadow Plains Sunflower Plains All Other Biomes Note: Biomes in Bold denote that a Village naturally generates there