# Tech Dictionary (WIP)

A single dictionary containing ALL definitions, abbreviations, etc.

# Tech Dictionary (content will be moved to individual pages)

<details id="bkmrk-a-name-abbr.-tag-des"><summary>A</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6873%;"></col><col style="width:16.6873%;"></col><col style="width:33.3745%;"></col><col style="width:33.3745%;"></col></colgroup><tbody><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Advanced Automation</span>  
</td><td>AA</td><td style="height:63.3906px;">**SMP**</td><td style="height:63.3906px;">A technical Minecraft Server well known for its perimeters and origins. More info in <span style="color:rgb(241,196,15);">Community</span> Shelf.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">AB Tileable / A/B Tileable</span></td><td>AB</td><td style="height:80.1875px;">**Descriptor**</td><td style="height:80.1875px;">A term used to describe a contraption's <span style="color:rgb(230,126,35);">tileability</span>. The contraption will have two slices, an A slice and a B slice. The slices alternate to achieve a working state.</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Area of Effect</span></td><td>aoe</td><td style="height:29.7969px;">**Term**  
</td><td style="height:29.7969px;">A term used to describe a function which affects a given area. This term is mostly used in villager tech.</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Aligner</span>  
</td><td>  
</td><td style="height:29.7969px;">**Term**  
</td><td style="height:29.7969px;">A block with a <span style="color:rgb(230,126,35);">collision box</span> less than a full block used to align items such as chests, sea pickles, or cake.</td></tr></tbody></table>

</details><details id="bkmrk-b-name-abbr.-tag-des"><summary>B</summary>

<table style="border-collapse:collapse;width:100%;height:598.953px;"><colgroup><col style="width:16.6873%;"></col><col style="width:16.6873%;"></col><col style="width:33.3745%;"></col><col style="width:33.3745%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Batcher</span></td><td style="height:80.1875px;">  
</td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;">A contraption used for storage tech that groups items together periodically before releasing them into an item stream.</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Blocks per second</span></td><td style="height:63.3906px;">bps</td><td style="height:63.3906px;">**Descriptor**</td><td style="height:63.3906px;">A term used to describe an entity's speed, or how fast a contraption can move an entity.</td></tr><tr style="height:46.5938px;"><td style="height:46.5938px;"><span style="color:rgb(230,126,35);">Block Update Detector</span></td><td style="height:46.5938px;">BUD</td><td style="height:46.5938px;">**Contraption**</td><td style="height:46.5938px;">  
</td></tr><tr><td><span style="color:rgb(230,126,35);">Binary</span></td><td>  
</td><td>**Term**</td><td>  
</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Box Comparer</span></td><td style="height:80.1875px;"> </td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Box Display</span></td><td style="height:29.7969px;"> </td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Box Separator</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Box Sorter</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Bulk Storage</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">  
</td></tr></tbody></table>

</details><details id="bkmrk-c-name-abbr.-tag-des"><summary>C</summary>

<table style="border-collapse:collapse;width:100%;height:472.156px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr><td><span style="color:rgb(230,126,35);">Chest Hall</span></td><td>  
</td><td>**Contraption**</td><td>  
</td></tr><tr style="height:63.375px;"><td style="height:63.375px;"><span style="color:rgb(230,126,35);">Creative Multiplayer</span></td><td style="height:63.375px;">CMP</td><td style="height:63.375px;">**Server**</td><td style="height:63.375px;">A multiplayer server with the primary gamemode being Creative. In tmc, this is mostly used for collaboration i designing new tech.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Comparator Update Detector</span></td><td style="height:80.1875px;">CUD</td><td style="height:80.1875px;">**Contraption**  
</td><td style="height:80.1875px;"> </td></tr></tbody></table>

</details><details id="bkmrk-d-name-abbr.-tag-des"><summary>D</summary>

<table style="border-collapse:collapse;width:100%;height:541.141px;"><colgroup><col style="width:16.6873%;"></col><col style="width:16.6873%;"></col><col style="width:33.3745%;"></col><col style="width:33.3745%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:35.3906px;"><td style="height:35.3906px;"><span style="color:rgb(230,126,35);">Decoder</span></td><td style="height:35.3906px;">  
</td><td style="height:35.3906px;">**Contraption**

</td><td style="height:35.3906px;">  
</td></tr><tr><td><span style="color:rgb(230,126,35);">Digsort</span></td><td>  
</td><td>**Contraption**</td><td>A storage system designed to process and sort natural resources from mining a <span style="color:rgb(230,126,35);">Perimeter</span>.</td></tr><tr><td><span style="color:rgb(230,126,35);">Directional</span></td><td>  
</td><td>**Term**</td><td>  
</td></tr><tr><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Double Piston Extender</span></td><td style="height:80.1875px;">dpe</td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;">A contraption that extends a block 2 blocks of distance before returning it.</td></tr><tr style="height:63.375px;"><td style="height:63.375px;"><span style="color:rgb(230,126,35);">Dr Jan Cyan</span></td><td style="height:63.375px;">DJC</td><td style="height:63.375px;">**User**

**Youtuber**

</td><td style="height:63.375px;">A well known betmc player who made early discoveries in mob farming.</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Drops per Hour</span></td><td style="height:63.3906px;">dph</td><td style="height:63.3906px;">**Descriptor**</td><td style="height:63.3906px;">A term used to measure the speed of a farm marked by the number of items it produces in an hour.</td></tr></tbody></table>

</details><details id="bkmrk-e-name-abbr.-tag-des"><summary>E</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr><td><span style="color:rgb(230,126,35);">Encoded</span></td><td>  
</td><td>**Descriptor**</td><td>  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Encoder</span></td><td> </td><td style="height:63.3906px;">**Contraption**</td><td style="height:63.3906px;"> </td></tr><tr><td><span style="color:rgb(230,126,35);">Engine</span></td><td>  
</td><td>**Contraption**</td><td>  
</td></tr></tbody></table>

</details><details id="bkmrk-f-name-abbr.-tag-des"><summary>F</summary>

<table style="border-collapse:collapse;width:100%;height:501.953px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Flying Machine</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">A contraption that moves automatically by pistons pushing and pulling a set of blocks joined together by either slime or honey.</td></tr><tr style="height:63.375px;"><td style="height:63.375px;"><span style="color:rgb(230,126,35);">Fully Hopper Locked</span></td><td style="height:63.375px;">FHL</td><td style="height:63.375px;">**Descriptor**</td><td style="height:63.375px;">A term used to describe a contraption that locks ALL hoppers when not in use.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Fill Sorter</span></td><td style="height:80.1875px;"> </td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Filtered Loader</span></td><td style="height:29.7969px;"> </td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Fixed Loader</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">  
</td></tr></tbody></table>

</details><details id="bkmrk-g-name-abbr.-tag-des"><summary>G</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6873%;"></col><col style="width:16.6873%;"></col><col style="width:33.3745%;"></col><col style="width:33.3745%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">General Mob Farm</span></td><td>gmf</td><td style="height:29.7969px;">**Farm**  
</td><td style="height:29.7969px;">A mob farm that produces and harvests loot from the basic overworld environmental mobs (zombie, skeleton, spider, creeper, witch).</td></tr><tr><td><span style="color:rgb(230,126,35);">Global Mob Cap</span></td><td>  
</td><td>**Game Mechanic**</td><td>The mob cap that affects the entire world. When full, no mobs can spawn. n=200.</td></tr><tr><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Golden Helmet</span></td><td>gh</td><td style="height:29.7969px;">**User**</td><td style="height:29.7969px;">A well known technical contributor and designer, and a moderator for the Minecraft bug tracker.</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Gravity Block Conversion</span></td><td>gbc</td><td style="height:63.3906px;">**Tech Mechanic**

**Contrpation**

</td><td style="height:63.3906px;">An exploit that converts a Gravity Block into a random item by pushing a block into an end gateway. This process can only be done in versions before 1.16.100.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Gravity Block Duping</span></td><td>gbd</td><td style="height:80.1875px;">**Tech Mechanic**

**Contraption**

</td><td style="height:80.1875px;">An exploit that allows Gravity Blocks to duplicate its falling entity form by pushing the entity into unloaded chunks. This can be done using simulation distance, end gateways, or (only works in versions before 1.16.100) end portals.</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Gametick</span></td><td>gt</td><td style="height:29.7969px;">**Game Mechanic**  
</td><td style="height:29.7969px;">The term which refers to the process of code being executed. There are 20gt in 1 second.</td></tr></tbody></table>

</details><details id="bkmrk-h-name-abbr.-tag-des"><summary>H</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Hopper Speed</span>

</td><td>hs</td><td style="height:63.3906px;">**Descriptor**</td><td style="height:63.3906px;">A term used to refer to the speed of how fast a contraption can transfer items.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Hardcoded Spawning Area</span></td><td>hsa</td><td style="height:80.1875px;">**Game Mechanic**</td><td style="height:80.1875px;">The chunks given to a structure in which the structure is placed in and certain mobs are able to spawn.</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Hardcoded Spawning Spot</span></td><td>hss</td><td style="height:29.7969px;">**Game Mechanic**</td><td style="height:29.7969px;">A specific set of coordinates where mobs are able to spawn inside of structures. There exists 1 hss for every 1 hsa.</td></tr></tbody></table>

</details><details id="bkmrk-i-name-abbr.-tag-des"><summary>I</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr><td><span style="color:rgb(230,126,35);">Insta-Kill</span></td><td>  
</td><td>**Descriptor**

**Tech Mechanic**

</td><td>A term related to raid farms where the raid bar is instantly cleared by raiders spawning into a dump village.</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Item Call</span></td><td> </td><td style="height:63.3906px;">**Contraption**</td><td style="height:63.3906px;"> </td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Item Wanker</span></td><td> </td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;"> </td></tr></tbody></table>

</details><details id="bkmrk-j-name-abbr.-tag-des"><summary>J</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"> </td><td> </td><td style="height:63.3906px;"> </td><td style="height:63.3906px;"> </td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"> </td><td> </td><td style="height:80.1875px;"> </td><td style="height:80.1875px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"> </td><td> </td><td style="height:29.7969px;"> </td><td style="height:29.7969px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr></tbody></table>

</details><details id="bkmrk-k-name-abbr.-tag-des"><summary>K</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Keygen</span></td><td> </td><td style="height:63.3906px;">**Contraption**</td><td style="height:63.3906px;"> </td></tr></tbody></table>

</details><details id="bkmrk-l-name-abbr.-tag-des"><summary>L</summary>

<table style="border-collapse:collapse;width:100%;height:518.766px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Latch</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">  
</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Loader</span></td><td style="height:80.1875px;"> </td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;">A contraption that loads items into a shulker box and breaks it when full. This is done to store more efficiently in less space.</td></tr><tr><td><span style="color:rgb(230,126,35);">Local Mob Cap (Density Mob Cap)</span></td><td>  
</td><td>**Game Mechanic**</td><td>Smaller mob caps that exist around players. Mobs have different mob caps they can fall under which are different sizes.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Liquid Update Detector</span></td><td style="height:80.1875px;">LUD</td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;"> </td></tr></tbody></table>

</details><details id="bkmrk-m-name-abbr.-tag-des"><summary>M</summary>

<table style="border-collapse:collapse;width:100%;height:516.938px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.375px;"><td style="height:63.375px;"><span style="color:rgb(230,126,35);">Merger</span></td><td style="height:63.375px;"> </td><td style="height:63.375px;">**Contraption**</td><td style="height:63.375px;"> </td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Multi-Item Sorter</span></td><td style="height:80.1875px;">mis</td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Mixed Loader</span></td><td style="height:29.7969px;"> </td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;"> </td></tr><tr style="height:57.7812px;"><td style="height:57.7812px;"><span style="color:rgb(230,126,35);">Milliseconds per Tick</span></td><td style="height:57.7812px;">mspt</td><td style="height:57.7812px;">**Game Mechanic**

**Term**

</td><td style="height:57.7812px;">  
</td></tr><tr style="height:46.5938px;"><td style="height:46.5938px;"><span style="color:rgb(230,126,35);">Mob Switch</span></td><td style="height:46.5938px;">  
</td><td style="height:46.5938px;">**Contraption**</td><td style="height:46.5938px;">A contraption that blocks mob spawning by filling up the <span style="color:rgb(230,126,35);">Global Mob Cap</span>.</td></tr></tbody></table>

</details><details id="bkmrk-n-name-abbr.-tag-des"><summary>N</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"> </td><td> </td><td style="height:63.3906px;"> </td><td style="height:63.3906px;"> </td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"> </td><td> </td><td style="height:80.1875px;"> </td><td style="height:80.1875px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"> </td><td> </td><td style="height:29.7969px;"> </td><td style="height:29.7969px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr></tbody></table>

</details><details id="bkmrk-o-name-abbr.-tag-des"><summary>O</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Overworld Only</span></td><td>owo</td><td style="height:63.3906px;">**Descriptor**</td><td style="height:63.3906px;">A term used to describe a farm that only works in the overworld.</td></tr></tbody></table>

</details><details id="bkmrk-p-name-abbr.-tag-des"><summary>P</summary>

<table style="border-collapse:collapse;width:100%;height:472.156px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.375px;"><td style="height:63.375px;"><span style="color:rgb(230,126,35);">Pair Sorter</span></td><td style="height:63.375px;"> </td><td style="height:63.375px;">**Contraption**</td><td style="height:63.375px;"> </td></tr><tr><td><span style="color:rgb(230,126,35);">Passive Mob Farm</span></td><td>  
</td><td>**Farm**</td><td>A mob farm that only spawns and harvests passive mobs such as cows and sheep.</td></tr><tr><td><span style="color:rgb(230,126,35);">Perimeter</span></td><td>  
</td><td>**Term**

</td><td>A large area of the world mined out with the purpose to reduce passive lag and prevent mob spawning.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Peripheral</span></td><td style="height:80.1875px;"> </td><td style="height:80.1875px;">**Contraption**

**Term**

</td><td style="height:80.1875px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Point of Interest</span></td><td style="height:29.7969px;">poi</td><td style="height:29.7969px;">**Term**</td><td style="height:29.7969px;">Blocks that villagers can claim and interact with. Includes beds, bells, and workstations.</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Precision Loader</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">  
</td></tr></tbody></table>

</details><details id="bkmrk-q-name-abbr.-tag-des"><summary>Q</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Quarry</span></td><td> </td><td style="height:63.3906px;">**Contraption**</td><td style="height:63.3906px;">A <span style="color:rgb(230,126,35);">Flying Machine</span> that shoots TNT to destroy an area of the world, and collects the items.</td></tr></tbody></table>

</details><details id="bkmrk-r-name-abbr.-tag-des"><summary>R</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Redstone Tick</span></td><td>rt</td><td style="height:63.3906px;">**Game Mechanic**</td><td style="height:63.3906px;">  
</td></tr></tbody></table>

</details><details id="bkmrk-s-name-abbr.-tag-des"><summary>S</summary>

<table style="border-collapse:collapse;width:100%;height:768.703px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.375px;"><td style="height:63.375px;"><span style="color:rgb(230,126,35);">Sequential Sorter</span></td><td style="height:63.375px;"> </td><td style="height:63.375px;">**Contraption**</td><td style="height:63.375px;"> </td></tr><tr style="height:52.1875px;"><td style="height:52.1875px;"><span style="color:rgb(230,126,35);">Shulker Box Sorter</span></td><td style="height:52.1875px;">sbs</td><td style="height:52.1875px;">**Contraption**</td><td style="height:52.1875px;"> </td></tr><tr style="height:46.5938px;"><td style="height:46.5938px;"><span style="color:rgb(230,126,35);">Signal Strength</span></td><td style="height:46.5938px;">ss</td><td style="height:46.5938px;">**Term**</td><td style="height:46.5938px;">The strength of a Redstone line. Ranges from 0-15</td></tr><tr style="height:46.5938px;"><td style="height:46.5938px;"><span style="color:rgb(230,126,35);">Silent</span></td><td style="height:46.5938px;">  
</td><td style="height:46.5938px;">**Descriptor**</td><td style="height:46.5938px;">A term that means a contraption does not make any sound when in use.</td></tr><tr style="height:113.781px;"><td style="height:113.781px;"><span style="color:rgb(230,126,35);">Simulation Distance</span></td><td style="height:113.781px;">sim distance</td><td style="height:113.781px;">**Game Mechanic**

**Descriptor**

</td><td style="height:113.781px;">The amount of chunks that is loaded around the player which can be changed in world settings. This can also be used as a term to describe what simulation distance a specific farm requires to operate.</td></tr><tr><td><span style="color:rgb(230,126,35);">Slice Preservation</span></td><td>  
</td><td>**Descriptor**</td><td>  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Soft Inversion</span></td><td style="height:63.3906px;">si</td><td style="height:63.3906px;">**Tech Mechanic**</td><td style="height:63.3906px;">A discovery made that a Redstone torch placed on a piston will turn off when the piston is powered.</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Smart Box Display</span></td><td style="height:63.3906px;">  
</td><td style="height:63.3906px;">**Contraption**</td><td style="height:63.3906px;">A <span style="color:rgb(230,126,35);">Box Display</span> that will only break the display box when the box is empty and closed.</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Splitter</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Sold State</span></td><td style="height:29.7969px;">ss</td><td style="height:29.7969px;">**Descriptor**</td><td style="height:29.7969px;">  
</td></tr><tr><td><span style="color:rgb(230,126,35);">Stratos</span></td><td>  
</td><td>**SMP**</td><td>A bedrock tech server well known for <span style="color:rgb(230,126,35);">GBC</span> and advanced contraptions.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Survival Multiplayer</span></td><td style="height:80.1875px;">smp</td><td style="height:80.1875px;">**Server**</td><td style="height:80.1875px;">A multiplayer server where the primary gamemode is survival. in tmc, these are servers made for applying technical contraptions into survival Minecraft.</td></tr></tbody></table>

</details><details id="bkmrk-t-name-abbr.-tag-des"><summary>T</summary>

<table style="border-collapse:collapse;width:100%;height:472.156px;"><colgroup><col style="width:16.6873%;"></col><col style="width:16.6873%;"></col><col style="width:33.3745%;"></col><col style="width:33.3745%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr><td><span style="color:rgb(230,126,35);">Technical Minecraft Community</span></td><td>TMC</td><td>**Term**</td><td>The community of Minecraft players dedicated to technical gameplay.</td></tr><tr><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">TechRock</span></td><td style="height:29.7969px;">TR</td><td style="height:29.7969px;">**SMP**  
</td><td style="height:29.7969px;">One of the oldest technical bedrock edition tech servers</td></tr><tr style="height:63.375px;"><td style="height:63.375px;"><span style="color:rgb(230,126,35);">Temp Storage</span></td><td style="height:63.375px;"> </td><td style="height:63.375px;">**Contraption**</td><td style="height:63.375px;"> </td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">T-flipflop</span></td><td style="height:80.1875px;">tff</td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;"> </td></tr><tr><td><span style="color:rgb(230,126,35);">Toggle state</span></td><td>  
</td><td>**Term**</td><td>  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Transcoder</span></td><td style="height:29.7969px;"> </td><td style="height:29.7969px;">**Contraption**</td><td style="height:29.7969px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Trident Killer</span></td><td style="height:29.7969px;">tk</td><td style="height:29.7969px;">**Contraption**  
</td><td style="height:29.7969px;">A contraption that pushes a trident using pistons to kill mobs automatically without player input. </td></tr></tbody></table>

</details><details id="bkmrk-u-name-abbr.-tag-des"><summary>U</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Universal Tree Farm</span></td><td style="height:63.3906px;">UTF</td><td style="height:63.3906px;">**Farm**</td><td style="height:63.3906px;">A tree farm that can grow and harvest Oak, Spruce, Birch, Jungle, Acacia, and Cherry Trees.</td></tr><tr><td><span style="color:rgb(230,126,35);">Unloading Array</span></td><td>  
</td><td>**Contraption**</td><td>  
</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Unstackable Filter</span>

<span style="color:rgb(230,126,35);">(Nonstackable Filter)</span>

</td><td style="height:80.1875px;"> </td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;">A contraption that filters stackable items from nonstackable items</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Unstackable Sorter (Nonstackable Sorter)</span></td><td style="height:29.7969px;"> </td><td style="height:29.7969px;">**Contraption**  
</td><td style="height:29.7969px;">A contraption that sorts nonstackable items based on different properties each item possesses.</td></tr></tbody></table>

</details><details id="bkmrk-v-name-abbr.-tag-des"><summary>V</summary>

<table style="border-collapse:collapse;width:100%;height:509.563px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Variable Sorter</span></td><td style="height:80.1875px;"> </td><td style="height:80.1875px;">**Contraption**</td><td style="height:80.1875px;"> </td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Village</span></td><td style="height:80.1875px;"> </td><td style="height:80.1875px;">**Game Mechanic**</td><td style="height:80.1875px;">An area where villager data is stored and allows villagers to complete certain functions. Created by a villager claiming a bed.</td></tr><tr><td><span style="color:rgb(230,126,35);">Village Merging</span></td><td>  
</td><td>**Game Mechanic**</td><td>A process where two villages will merge into one when their boundaries are too close. The villagers will transfer into the village that isn't destroyed.</td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"><span style="color:rgb(230,126,35);">Village Stacking</span></td><td style="height:80.1875px;">  
</td><td style="height:80.1875px;">**Tech Mechanic**</td><td style="height:80.1875px;">The process of moving two or more villages closer than what their boundaries allow to prevent <span style="color:rgb(230,126,35);">Village Merging.</span></td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"><span style="color:rgb(230,126,35);">Village Stretching</span></td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">**Game Mechanic**</td><td style="height:29.7969px;">A process where the boundaries of a village are expanded by placing <span style="color:rgb(230,126,35);">POI</span> near the edge of the village.</td></tr></tbody></table>

</details><details id="bkmrk-w-name-abbr.-tag-des"><summary>W</summary>

<table style="border-collapse:collapse;width:100%;height:535.563px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td style="height:90.2188px;">#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">World Eater</span></td><td style="height:63.3906px;">  
</td><td style="height:63.3906px;">**Contraption**</td><td style="height:63.3906px;">A <span style="color:rgb(230,126,35);">Flying Machine</span> that drops TNT onto a section of world that is planned to be destroyed.</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">World Download</span></td><td style="height:63.3906px;">wdl</td><td style="height:63.3906px;">**Term**</td><td style="height:63.3906px;">A term given to an exported world with the intent for other players to download and use it. </td></tr></tbody></table>

</details><details id="bkmrk-x-name-abbr.-tag-des"><summary>X</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"><span style="color:rgb(230,126,35);">Xploit</span></td><td> </td><td style="height:63.3906px;">**SMP**</td><td style="height:63.3906px;">A bedrock edition tech server well known for its players and advanced farms.</td></tr></tbody></table>

</details><details id="bkmrk-y-name-abbr.-tag-des"><summary>Y</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
</td></tr><tr style="height:63.3906px;"><td style="height:63.3906px;"> </td><td> </td><td style="height:63.3906px;"> </td><td style="height:63.3906px;"> </td></tr><tr style="height:80.1875px;"><td style="height:80.1875px;"> </td><td> </td><td style="height:80.1875px;"> </td><td style="height:80.1875px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;"> </td><td> </td><td style="height:29.7969px;"> </td><td style="height:29.7969px;"> </td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
</td><td style="height:29.7969px;">  
</td></tr><tr style="height:29.7969px;"><td style="height:29.7969px;">  
</td><td>  
</td><td style="height:29.7969px;">  
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</details><details id="bkmrk-z-name-abbr.-tag-des"><summary>Z</summary>

<table style="border-collapse:collapse;width:100%;height:472.172px;"><colgroup><col style="width:16.6865%;"></col><col style="width:16.6865%;"></col><col style="width:33.3731%;"></col><col style="width:33.3731%;"></col></colgroup><tbody><tr style="height:90.2188px;"><td style="height:90.2188px;">#### **Name**

</td><td>#### **Abbr.**

</td><td style="height:90.2188px;">#### **Tag**

</td><td style="height:90.2188px;">#### **Description**

  
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</details>

# A

# AA - Advanced Automation

Advanced Automation, also known as AA, is a technical SMP that was founded in March 2018 by Zundappchef. The server stood out as one of the only tech SMP's to be hosted using a Realm, which allowed console and mobile players to access the server more easily at the time. Due to some internal conflict, the server was reset and a new set of members were recruited in May 2019. Due to the SMP being hosted on a Real, the server had the interesting challenge of having to design farms and redstone contraptions to run on the lower powered official Real servers. Realms also affected mob farming as they were reduced to a smaller simulation distance and mob spawning radius.  
  
WIP

# B

# Box loader

Box loaders are a common storage tech contraption that takes in items and "loads" them into a shulker box using hoppers or droppers. They can be used to compact items into smaller spaces and make handling items easier for both the player and storage systems.

#### Fundamental Mechanics:

It is useful (and often required) when designing loaders to know how filters work. Please see [this page](https://bedrockwiki.com/books/storage-tech/page/stackable-sorting "stackable sorting") for an in-depth explanation of item filters. Second, you need to know how shulker boxes are automatically placed and broken in the world. [This page](https://bedrockwiki.com/books/storage-tech/page/box-basics "box basics") explains that.  
  
For a box loader to function, there are three components that need to interact with the box to be loaded.

1. A dispenser to place new empty boxes when one fills up<span class="hiddenVisually__27f77">,</span>
2. A hopper/dropper to fill the box with items from the loader's input<span class="hiddenVisually__27f77">,</span>
3. A piston to break the box once it fills up.

The image below shows a common layout for a single-hopper speed loader that includes all three of these components

[![image.png](https://bedrockwiki.com/uploads/images/gallery/2025-07/scaled-1680-/QWmimage.png)](https://bedrockwiki.com/uploads/images/gallery/2025-07/QWmimage.png)

# C

# D

# E

# F

# G

# H

# I

# J

# K

# L

# M

# N

# O

# P

# Q

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# S

# T

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# X

# Y

# Z

# OTHER