Wither (Boss)

(WORK IN PROGRESS)

The Wither Boss or more commonly known as the wither, is a player constructed flying mob with immense destructive capabilities. It can be constructed with 4 soul sand in a T shape and 3 wither skulls overlaying the top. (Note: This can be reconfigured in many ways as long as it remains a T and the skulls line what would be the top relative for that position.) 

The wither has different HP for different difficulties:

 Easy: 300♥

Normal: 450♥  

Hard: 600♥ 

The wither has two distinct stages: 

wither_stage_one.png

wither_stage_two.png

The wither shoots out two types of flying projectiles:

This skull can penetrate through limited blocks. It has a low blast power akin to the ghast fireball explosion. It is fired out of the host wither quite fast and cannot be redirected with a hit.

2025-09-13_23-53-Photoroom.png

This skull can penetrate through almost any block minus a few exceptions: bedrock, reinforced deepslate, command blocks, barriers, water logged blocks, moving blocks, end frame, light blocks, end portal tile, structure blocks, and end gateways. It can be redirected with a hit and is fired out of the wither at a slower pace than its counterpart.

 2025-09-13_23-59_1-Photoroom.png

The projectiles can be fired out either passively, when the wither is harmed, or in its firing cycle. The firing cycle consists of firing 3 wither skulls and 1 wither skull dangerous at the end. The time in between these skulls is dependent on how much damage the wither has sustained and if done right through healing the wither and then attacking again its firing rate can get up to 1 skull per tick. Each firing cycle has a 7 second intermediate period where the wither does not start firing until the cycle starts again.


Revision #3
Created 2025-09-14 02:29:06 UTC by Nytreon
Updated 2025-09-14 05:59:25 UTC by Nytreon